Disclosures & changes
Scope, verification status and policies awaiting disclosure
Scope and status
Public documentation v1.2 · Reviewed 2026-09-29. This version describes the reviewed game rules and contract implementation. It does not verify live configuration, deployment completion or trading availability. Every document shows the same review date.
Items, skills, dodge, recipes, drops, mastery probabilities, fixed rewards and product prices are extracted from game rules using selected public fields. The public data JSON includes a data version. Values are identical across languages for a given version. The narrative review date and data version are separate.
What we disclose
- Gameplay rules, purchase costs, equipment restrictions and acquisition requirements
- Drop probabilities, quantities and roll methods, plus full fixed-reward contents
- Planned token issuance and allocation, exchange mechanics, reward formulas and configurable authority
- Unconfirmed or unverified matters and document changes
This documentation excludes individual account records, personal information, private keys, credentials, operational infrastructure and internal security or anti-abuse details. Public item IDs support search and rule comparisons.
Disclosures still required
The launch network and official contract addresses, actual issued and circulating supply, allocation execution and LP-lock evidence, treasury subdivisions and vesting, and external security audit results are not marked verified here. Test values and deployment examples must not be treated as live figures.
Documentation updates should state effective dates and changed values. This version is not a promise to freeze prices or probabilities for all future seasons.
Changes
| Version | Date | Change |
|---|---|---|
| 1.2 | 2026-09-29 | Testnet beta: no DIA/ETH pool, 1,000 DIA starter grant, reset when the beta ends. Corrected the ranking tie-break and officer-paid rewards, new guilds without a castle and what an LP lock does not do. Catalog: skill books and MP values; items without their own picture show the game’s stand-in. Data schema 2: an item’s image can be null |
| 1.1 | 2026-09-22 | In-game artwork for every item, 11 weapon skills and dodge, with links between weapons and skills |
| 1.0 | 2026-09-22 | Korean and English whitepaper, tokenomics, game guide, full item and recipe catalog, probabilities and fixed rewards |
Support and policies
If a document differs from the game, send the document title, item ID and displayed data version to Support. Do not send a private key or recovery phrase.
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